Character & Creature Design for for Indie & AA Games

What makes characters unforgettable for your players?

It’s understanding who they are at a glance.

Before they say a word.
Before they tell an emotional backstory.
Before the game explains anything.


Ever heard players say?

“I already hate this guy!“

“I will absolutely romance them!“

“Just look at him…
You can’t tell me he’s not evil!“

SPOILER: It’s not just their look.

How should your players feel about them?

Are they scary?
Are they flirtatious?
Are they intriguing?

This is crucial to understand before designing any outfit, weapon, color palette, etc.

JUST WHO THE HECK ARE THEY?

Who’s your character?

What makes YOUR character tick?

Clear silhouette

Players should recognize the character from far away.

A strong silhouette makes the design readable in gameplay, trailers, marketing art, and thumbnails.

Shape language

Sharp shapes can feel aggressive or dangerous.

Round shapes can feel warmer, softer, or more approachable.

Proportions

Size matters. Large hands, long limbs, oversized clothing, small heads - these choices change how a character feels before details even matter.

Color identity

Cooler colors can feel calm, mysterious, magical, or distant.

Warmer colors can feel energetic, emotional, dangerous, or heroic.

What can we do for you?

Depending on your project,
we can provide:

  • Character thumbnails

  • Silhouette exploration

  • Refined concept sketches

  • Color keys

  • Front and back views

  • Expression sheets

  • Pose or behavior sketches

  • Costume and material callouts

  • Production notes for 3D or animation teams

  • Separated elements for tools like Spline

We define the level of detail with you before production starts.
And we make sure the scope fits your budget and pipeline.

1. Discovery

We look at your game, world, references, character role, and production needs.

2. Exploration

We test silhouettes, shapes, proportions, and visual directions.

3. Refinement

The strongest direction gets developed further - outfit, face, materials, details, and personality.


4. Color Keys

We explore color options to find the palette that best carries the character’s identity.

5. Final Character Sheet

Clean front and back views, ready for production.

Additional views, expressions, callouts, or animation notes can be added when needed.

How the process usually works

Need animation-ready characters?

We can also prepare characters in separate elements for Spline or similar workflows.

For full animation support, we work with trusted partners and can help set up a more complete pipeline.

Let’s design characters your players remember.

Send us your idea, references, or current character challenge - we’ll help define what level of support makes sense.

Relevant Experience