Services
Get an overview of what’s possible.
Our packages show typical scopes, and timelines - a starting point to plan your project.
Each package includes 1-2 feedback rounds, production-ready sheets, and a clear handoff.
Trusted by studios like Supercell, THQ Nordic, Ravensburger and many more - we deliver results that teams rely on.
Not sure where to start?
We’ll help you figure out what fits your goals and budget.
Please use our request form to tell us a bit about your game.
30%
indie discount
available
Pitchdeck - Visual Direction Kit
Basic Style Direction
Timeline: 2-4 Weeks
Deliverables
Reference Research
Notes for readability and UI Style
Style Moodboard and Color Palette
Shape language sheet
Character Design
Creature Concept
Environment
Logo
Level Concept
Pitch Document Design - PDF
Full Package for Pitch Document
Key Art
Assets & Props
Biome Packages
Preconfigured bundles so you get everything needed for a solid, playable area.
Starter Biome
Timeline: 4-5 Weeks
Deliverables
Biome Moodboard
Master Asset (Detailed Prop/Asset)
Hero Landmark
Level Layout Sketch
Each package includes:
Consistent style and color logic
Clear naming & export
1–2 feedback rounds
Quantity
2
2
2
1
1
/
Core Biome
Timeline: 6-8 Weeks
Quantity
4
4
4
2
2
1
Extended Biome
Timeline: 10-12 Weeks
Quantity
6
6
8
4
3
2
Environment concepts
Color and lighting concept
Building
3
6
9
Props & Assets
4
8
12
Character Concept
Iconic, stylized or semi‑realistic.
Timeline: 1-2 Weeks
Deliverables
2‑3 design variation sketches + Color Key
Final turnaround/callout sheet
Includes: Front & Backview + Pose Sketches
Props and Game Assets
Deliverables
Timeline: 2-4 Weeks
10 props with callouts (Rendering + Front + Backview)
Key Art
Deliverables
Timeline: 1-2 Weeks
Composition sketch, Color key, Final illustration
Marketing‑ready
Environment – single
One environment concept with composition sketch, 2 color keys, clean concept
Deliverables
Timeline: 2,5 days
Environment Concept
Environment Concept
Timeline: 5 days
One environment concept with composition sketch, 3 color keys, polished artwork
Level Layout and Gameplay Beats
Ideal for top-down or level-based projects needing gameplay readability and encounter planning.
Deliverables
Level Layout Concept
Top-down layout
Timeline: 2 days,
Level Moodboard and Tone
References, lighting and color tone studies, micro-setting notes supporting gameplay layout.
Timeline: 2–3 days
Board Games, Books & Cover Illustrations
Deliverables
Timeline: 1-2 Weeks
Composition sketch, Color key, Final illustration
Marketing‑ready
Card Games & TCG Illustration
Deliverables
Timeline: 1-2 Weeks
Composition sketch, Color key, Final illustration
Marketing‑ready
World Maps & Level Progression
Deliverables
Timeline: 2-3 Weeks
Composition sketch, Color key, Final illustration
2D Trailer or Cutscene
Deliverables
Includes: storyboard, animatic, style frames, final comp
Perfect for following usecases: Pitch, reveal, wishlist growth, social beats, storytelling
Retainer
Dedicated artists integrated into your pipeline
Weekly check‑ins, milestone reporting
Ideal for AA productions
Deliverables