Services

Get an overview of what’s possible.
Our packages show typical scopes, and timelines - a starting point to plan your project.
Each package includes 1-2 feedback rounds, production-ready sheets, and a clear handoff.
Trusted by studios like Supercell, THQ Nordic, Ravensburger and many more - we deliver results that teams rely on.

Not sure where to start?
We’ll help you figure out what fits your goals and budget.
Please use our
request form to tell us a bit about your game.

30%

indie discount
available

Pitchdeck - Visual Direction Kit

Basic Style Direction

Timeline: 2-4 Weeks

Deliverables

Reference Research

Notes for readability and UI Style

Style Moodboard and Color Palette

Shape language sheet

Character Design

Creature Concept

Environment

Logo

Level Concept

Pitch Document Design - PDF

Full Package for Pitch Document

Key Art

Assets & Props

Biome Packages

Preconfigured bundles so you get everything needed for a solid, playable area.

Starter Biome

Timeline: 4-5 Weeks


Deliverables

Biome Moodboard

Master Asset (Detailed Prop/Asset)

Hero Landmark

Level Layout Sketch

Each package includes:

  • Consistent style and color logic

  • Clear naming & export

  • 1–2 feedback rounds

Quantity

2

2

2

1

1

/

Core Biome

Timeline: 6-8 Weeks

Quantity

4

4

4

2

2

1

Extended Biome

Timeline: 10-12 Weeks

Quantity

6

6

8

4

3

2

Environment concepts

Color and lighting concept

Building

3

6

9

Props & Assets

4

8

12

Character Concept

Iconic, stylized or semi‑realistic.

Timeline: 1-2 Weeks

Deliverables

2‑3 design variation sketches + Color Key

Final turnaround/callout sheet

Includes: Front & Backview + Pose Sketches

Props and Game Assets

Deliverables

Timeline: 2-4 Weeks

10 props with callouts (Rendering + Front + Backview)

Key Art

Deliverables

Timeline: 1-2 Weeks

Composition sketch, Color key, Final illustration
Marketing‑ready

Environment – single

One environment concept with composition sketch, 2 color keys, clean concept

Deliverables

Timeline: 2,5 days

Environment Concept

Environment Concept

Timeline: 5 days

One environment concept with composition sketch, 3 color keys, polished artwork

Level Layout and Gameplay Beats

Ideal for top-down or level-based projects needing gameplay readability and encounter planning.

Deliverables

Level Layout Concept

Top-down layout

Timeline: 2 days,

Level Moodboard and Tone

References, lighting and color tone studies, micro-setting notes supporting gameplay layout.

Timeline: 2–3 days

Board Games, Books & Cover Illustrations

Deliverables

Timeline: 1-2 Weeks

Composition sketch, Color key, Final illustration
Marketing‑ready

Card Games & TCG Illustration

Deliverables

Timeline: 1-2 Weeks

Composition sketch, Color key, Final illustration
Marketing‑ready

World Maps & Level Progression

Deliverables

Timeline: 2-3 Weeks

Composition sketch, Color key, Final illustration

2D Trailer or Cutscene

Deliverables

Includes: storyboard, animatic, style frames, final comp

Perfect for following usecases: Pitch, reveal, wishlist growth, social beats, storytelling

Retainer

Dedicated artists integrated into your pipeline
Weekly check‑ins, milestone reporting
Ideal for AA productions

Deliverables