Trailers That Feel.

Cutscenes That Connect.

now part of our visual storytelling toolkit

You’ve got a story. Let’s make people feel it.

Get in touch

„If it moves the ones it's meant to -
we’ve done our job.“

– Maximilian Jasionowski, CEO

You want more than just animation.
You want…

A digital painting depicting a large, mythical griffin-like creature with the body of a lion and the wings and head of an eagle, standing on a rocky outcrop. The creature has gray feathers and fur, with a fierce expression, open beak, and glowing red eyes. Rain is falling, and three warriors with armor and weapons are observing the creature from below, one holding an orange banner.

…A trailer that pulls people into your world

Stylized illustration of a woman with dark skin and long dark hair sitting in a car's driver seat, wearing a white hooded garment with yellow rings, with a gray car with yellow paint splashes in front. The car's interior, steering wheel, and a road scene with yellow accents are visible.

…a visual style that matches your game’s soul – bold, unique, Handcrafted

Silhouettes of a woman and a man against a pink background with the text "Mooneye's Lost Ember" in the center.

We get it.

We create 2D animation that hits where it matters – not just the screen.

…A cutscene that feels like cinema, not placeholder content

Get in touch

Highlight Project: Lost Ember

A cinematic world in motion - from an Indie/AA studio

We supported the visual storytelling behind Lost Ember - a beautifully crafted Indie/AA title that resonated deeply with players worldwide.

Directed by Maximilian Jasionowski, the trailers combined quiet pacing, stylized visuals, and emotional music to create a powerful launch presence. The result? A world that stayed with people - long after the screen faded.

We’re proud to have contributed to that emotional tone and visual depth. It’s exactly that kind of narrative focus we now bring into our 2D animation work.

Client
Mooneye Studios

Success
-
Gamescom Indie Award 2018 – Winner
-
250,000 copies sold
- $350,000+ raised on Kickstarter
- PC Gamer: 90/100
- Music & trailer direction by Maximilian Jasionowski
- Profitable within months of release

Make them feel something.

Why it matters - especially for Indie/AA games:

If you don’t have a massive ad budget, your trailer is your campaign.

It’s the first impression, the pitch, the emotional hook.
A trailer that makes people feel something -
is what makes them stay. And staying is what success looks like.

Lost Ember showed exactly that:
A visually unique world, a compelling trailer, a strong emotional tone -
and an audience that felt something.

We were proud to contribute to that experience -
and that same mindset shapes our 2D animation work today.

Where our artists left their mark

Collection of various gaming and entertainment company logos on a black background.

Why work with us?

  • 🎨 Handmade visuals .
    Everything is custom-made.
    No templates, no shortcuts.

  • 🧠 Story-first approach.
    We think in arcs, not just transitions.

  • 🤝 Creative partnership .
    We listen, ask smart questions, and work with you – not just for you.

  • 📦 Flexible production .
    Full pipeline or single step – whatever fits.

  • ⚡ Built for impact .
    We know how to get attention and make people care.

  • 🎧 Smooth collab .
    Structured process, easy feedback, clean delivery.

What we do

  • We help shape your message into a tight, engaging story – or sharpen what you’ve already written.

  • We explore visual directions that match your tone – from gritty to dreamy, minimal to expressive.

  • We map out each scene visually and create a timed animatic to define pacing, rhythm, flow and feel.

  • We design and illustrate everything you’ll see on screen – tailored to your world and story.

  • Handcrafted animation with character and motion that actually feels alive – not just slides and fades.

  • Clean transitions, animated text, camera movement, VFX – all the extras that add depth and energy.

  • Final touches to make your animation look cohesive, cinematic, and ready to shine on any screen.

  • We add music, voiceover, and sound effects that enhance emotion and storytelling.

Get in touch

Frequently Asked Questions

  • It depends on scope and complexity.
    A small animated clip might take 2–3 weeks.

    A full trailer or short film? 6–10 weeks or more.

    We’ll give you a clear timeline before we start – no surprises.

    • Simple, basic animations:

      These can be on the lower end of the price range, around $1,000-$3,000 per minute.

    • High-end, polished animations:

      These, with complex character designs and detailed backgrounds, will cost more, around $3,000-$10,000 per minute

  • Absolutely. We love jumping in early.
    Whether you have a rough concept or a full draft, we help shape it into a strong narrative and visual flow.

  • Yes. If you already have visuals, characters or backgrounds, we’re happy to animate them – or expand on them to fit the motion.

  • Yes. We can handle the full audio side: from VO recording and casting to sound design and custom music. Or we work with what you provide.

  • Totally. We’ll export your animation in all needed formats and resolutions – optimized for web, social media, events, or presentations.

  • Send us an email with some details.
    We’ll ask the right questions and see if we’re the right fit.