TEAM.

KRASS KOLLEKTIV is a creative union of freelance artists and thinkers. We are:

 
2d game artist portfolio

Marvin Gerland

Management, Art, Creative Dev

A true jack of all trades, wearing that badge with honor, Marvin utilizes his analytical mind, broad education and unending curiosity to dive deep into new media, design, psychology and art. His contributions to the team are indispensable, as is his impeccable sense of humour. He’s really funny.

And handsome.

Yeah.

Arthur Fast

Art

Arthur is an absolute loose cannon of pure unchecked creativity, and we love every single minute of it. His artistic influences are a force to be reckoned with, and both his designs and works as a concept artist are testament to his abilities.

 

Maximilian Jasionowski

Art, Creative Dev, Art Direction

If a swiss-army-knife would be bitten by an radioactive artist, the resultant super-human would be Max. His broad knowledge of every digital art medium is just a bonus to his absolutely impressive 2D skills. Also, he’s a musician in his free time, because why the f*** not.

Timo Mimus

Visual Artist

 

Timo Becker

Art

If Krass Kollektiv even has something like a good soul, its manifestation would be pretty much Timo in a nutshell. An endless positive energy, driven by a sharp mind and even sharper sense for impactful and diverse illustrations. His experience and success are basically a story writing itself, and we’re more than happy to have him.

Martin Kleingräber

Art, Worldbuilding

Hello, world. Hello, another world. And another, aaaand another. Getting into a discussion about multiverses and/or quantum physics would summon Martin from another plane and make you confused and angry. We don’t want an angry you, thats why we channel his chaotic neutral powers for the good of society and make him think of crazy stuff. It works! He even gets some daylight from time to time!

 

Nadja Clauberg

Visual Artist

“Sigh.“ The sound everyone makes when staring at the serene beauty of Nadja’s artworks. Always striving for improvement and chasing a new color-scheme-high, Nadja’s style is driven by soft femininity and emotional intensity. But that’s just the tip of the iceberg: her artistic flexibility and knowledge are second to none.

game studio art

Rafael Wilamowski

Management

Not every hero has to wear a cape, or a pencil. Some have to juggle the numbers! Rafael has our back to avoid the pitfalls of having a team of artists getting send into panic attacks when they have to edit colourful spreadsheets and timelines.

Also dangerously charming.